A randomized controlled trial assessing the efficacy of a virtual reality biofeedback video game: Anxiety outcomes and appraisal processes.

نویسندگان

چکیده

This study assessed the efficacy of a virtual reality biofeedback video game (DEEP) in reducing anxiety symptoms. In addition, changes engagement and cognitive appraisals including self-efficacy, locus control, threat-challenge were measured it was explored how these factors related to regulation. Undergraduates with elevated symptoms (N = 112) randomly assigned four training sessions DEEP or smartphone-guided breathing application. Trait at screening, pretest, posttest, 3 months later. State before after each session. Participants both conditions showed significant decrease trait from pre- posttest this remained stable follow-up. Furthermore, all participants decreased state postsession, except for that included exposure. users increased self-efficacy observed resources cope throughout training. felt more engaged initial than those who used control application, but their toward final contrast, group no change nor engagement. Taken together, results demonstrate potential digital interventions such as games guided relaxation applications regulation tools show particular are mechanisms interventions.

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Efficacy of Biofeedback Therapy before and after Sphincteroplasty for Fecal Incontinence because of Obstetric Injury: A Randomized Controlled Trial

Fecal incontinence is a challenging condition in that it exerts various psychosocial impacts on daily life. Different treatment modalities have been suggested for fecal incontinence. The present study aimed to evaluate the efficacy of biofeedback therapy in combination with surgery in the management of fecal incontinence.The present randomized controlled trial was performed on 27 women with a c...

متن کامل

A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial

Background: Despite the potential benefits of virtual reality technology in physical rehabilitation, only a few studies have evaluated the efficacy of this type of treatment in patients with neck pain.Objective: The aim of this study was to compare the effects of virtual reality training (VRT) versus conventional proprioceptive training (CPT) in patients with neck pain.Methods: Forty four parti...

متن کامل

Effect of Valerian on Anxiety of Nurses Working in the ICUs: A randomized controlled trial

Background and Objectives: Several studies have shown that nurses working in the ICUs experience high levels of anxiety. Anxiety can not only negatively affect them, but may decrease the quality of care provided by them. The present study aimed to assess the effect of Valerian on anxiety among nurses working in the ICUs of Zanjan teaching hospitals. Materials and Methods: In this clinical tr...

متن کامل

Management of Facial Synkinesis with a Combination of BTX-A and Biofeedback: A Randomized Trial

Introduction: Synkinesis and facial asymmetry due to facial nerve palsy are distressing conditions that affect quality of life. Unfortunately, these sequelae of facial nerve palsy are unresolved. The aim of this study was to investigate the efficacy of a combination of biofeedback therapy and botulinum toxin A (BTX-A) injection for the management of synkinesis and asymmetry of facial muscles.  ...

متن کامل

Letter to editor: the critical appraisal of “efficacy of licorice extract in the treatment of melasma: a randomized, double-blind, lacebo-controlled clinical trial”

This is a letter to editor criticizing the paper entitled “Efficacy of licorice extract in the treatment of melasma: A randomized, double-blind, placebo-controlled clinical trial”. We discuss some methodological points on external and internal validity of results. The paper suffers from lack of detailed information on sample size and power calculation to make sure generalisability of results to...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Technology, mind, and behavior

سال: 2021

ISSN: ['2689-0208']

DOI: https://doi.org/10.1037/tmb0000028